Large Oil Rig
Oilrig_1 · Offshore
At a glance
- Keycards
- Red
- Optional cards
- GreenBlue
They open a door, but you do not need them to reach the hackable crate.
- Card readers
- 3Green 1 · Blue 1 · Red 1
- Fuse
- 12 fuse box locations
- Radiation zones
- tier 4
- Puzzle reset
- 65min
- Timed radiation
- Kicks in 45 minutes after the hackable crate starts unlocking and reaches full over 5 minutes. It is there to stop people camping the rig, and an alarm sounds before it starts.
- Blocker
- Since September 2026 a destructible barrier sits on the way into red-card areas. It takes 1 C4 or 5 satchels, and once broken it does not come back.
Worth knowing before you go
- Cards wear out. Green and blue survive four swipes, red only two.
- One fuse keeps the power on for about 3 minutes. With several doors you may not make it round in time, so bring spares. The fuse duration is set by the server, so treat it as a rough figure.
The reader count is how many doors that card opens. How many fuses to bring depends on your route and is not in the game files, so counts appear only where they are known.
Fly through
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Floor plan

Seen from directly above. Brighter means taller, colours mark materials.